/* * misc.c: miscellaneous useful items */ #include "buttress.h" struct stackTag { void **data; int sp; int size; }; stack stk_new(void) { stack s; s = mknew(struct stackTag); s->sp = 0; s->size = 0; s->data = NULL; return s; } void stk_free(stack s) { sfree(s->data); sfree(s); } void stk_push(stack s, void *item) { if (s->size <= s->sp) { s->size = s->sp + 32; s->data = resize(s->data, s->size); } s->data[s->sp++] = item; } void *stk_pop(stack s) { if (s->sp > 0) return s->data[--s->sp]; else return NULL; } int compare_wordlists(word *a, word *b) { int t; while (a && b) { if (a->type != b->type) return (a->type < b->type ? -1 : +1); /* FIXME? */ t = a->type; if ((t != word_Normal && t != word_Code && t != word_WeakCode && t != word_Emph) || a->alt || b->alt) { int c; if (a->text && b->text) { c = ustricmp(a->text, b->text); if (c) return c; } c = compare_wordlists(a->alt, b->alt); if (c) return c; a = a->next; b = b->next; } else { wchar_t *ap = a->text, *bp = b->text; while (*ap && *bp) { wchar_t ac = utolower(*ap), bc = utolower(*bp); if (ac != bc) return (ac < bc ? -1 : +1); if (!*++ap && a->next && a->next->type == t && !a->next->alt) a = a->next, ap = a->text; if (!*++bp && b->next && b->next->type == t && !b->next->alt) b = b->next, bp = b->text; } if (*ap || *bp) return (*ap ? +1 : -1); a = a->next; b = b->next; } } if (a || b) return (a ? +1 : -1); else return 0; }