#include #include "io.h" #include "pcspkr.h" void pcspkr_play(uint32_t freq) { uint32_t div; uint8_t tmp; div = 1193180 / freq; outb(0x43, 0xb6); outb(0x42, (uint8_t)(div)); outb(0x42, (uint8_t)(div >> 8)); tmp = inb(0x61); if (tmp != (tmp | 3)) { outb(0x61, tmp | 3); } }