#include enum vga_color_t { VGA_BLACK = 0, VGA_BLUE = 1, VGA_GREEN = 2, VGA_CYAN = 3, VGA_RED = 4, VGA_MAGENTA = 5, VGA_BROWN = 6, VGA_LIGHT_GRAY = 7, VGA_DARK_GRAY = 8, VGA_LIGHT_BLUE = 9, VGA_LIGHT_GREEN = 10, VGA_LIGHT_CYAN = 11, VGA_LIGHT_RED = 12, VGA_LIGHT_MAGENTA = 13, VGA_LIGHT_BROWN = 14, VGA_WHITE = 15 }; #define VGA_WIDTH 80 #define VGA_HEIGHT 25 #define VGA_MAKE_COLOR(fg, bg) (fg | bg << 4) #define VGA_MAKE_ENTRY(ch, col) (((uint16_t)ch)|((uint16_t)col<<8))