/* * NetCosm - a MUD server * Copyright (C) 2016 Franklin Wei * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "globals.h" #include "hash.h" #include "obj.h" /* map of class names -> object classes */ static void *obj_class_map = NULL; struct object_t *obj_new(const char *class_name) { if(!obj_class_map) { extern const struct obj_class_t netcosm_obj_classes[]; extern const size_t netcosm_obj_classes_sz; obj_class_map = hash_init(netcosm_obj_classes_sz / 2 + 1, hash_djb, compare_strings); for(unsigned i = 0; i < netcosm_obj_classes_sz; ++i) { if(hash_insert(obj_class_map, netcosm_obj_classes[i].class_name, netcosm_obj_classes + i)) error("duplicate object class name"); } } struct object_t *obj = calloc(1, sizeof(struct object_t)); obj->refcount = 1; obj->class = hash_lookup(obj_class_map, class_name); if(!obj->class) { free(obj); error("unknown object class '%s'", class_name); } else return obj; } void obj_write(int fd, struct object_t *obj) { write_string(fd, obj->class->class_name); write_string(fd, obj->name); write_bool(fd, obj->list); if(obj->class->hook_serialize) obj->class->hook_serialize(fd, obj); } struct object_t *obj_read(int fd) { char *class_name = read_string(fd); struct object_t *obj = obj_new(class_name); free(class_name); obj->name = read_string(fd); obj->list = read_bool(fd); if(obj->class->hook_deserialize) obj->class->hook_deserialize(fd, obj); return obj; } struct object_t *obj_dup(struct object_t *obj) { ++obj->refcount; return obj; } void obj_free(void *ptr) { struct object_t *obj = ptr; debugf("Freeing obj %s\n", obj->name); --obj->refcount; if(!obj->refcount) { if(obj->class->hook_destroy) obj->class->hook_destroy(obj); free(obj->name); free(obj); } } void obj_shutdown(void) { hash_free(obj_class_map); obj_class_map = NULL; }