/* * NetCosm - a MUD server * Copyright (C) 2016 Franklin Wei * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* You should use #pragma once everywhere. */ #pragma once #include #include #include #include "server_reqs.h" #include "room.h" struct child_data { pid_t pid; int readpipe[2]; int outpipe[2]; int state; room_id room; char *user; ev_io *io_watcher; ev_child *sigchld_watcher; struct in_addr addr; }; extern volatile int num_clients; extern void *child_map; extern bool are_child; int server_main(int argc, char *argv[]); void server_save_state(bool force);