<feed xmlns='http://www.w3.org/2005/Atom'>
<title>puzzles/unequal.R, branch rockbox</title>
<subtitle>My sgt-puzzles tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/'/>
<entry>
<title>Recipe: centralise dependencies for latin.c.</title>
<updated>2018-04-22T15:45:34+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2018-04-22T15:45:34+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=ef6f6427a263627de1d0fed22d8f367b15e2fb1a'/>
<id>ef6f6427a263627de1d0fed22d8f367b15e2fb1a</id>
<content type='text'>
It's silly to have every puzzle using latin.c separately specify in
its .R file the list of additional modules that latin.c depends on, or
for that matter to have them all have to separately know how to adjust
that for the STANDALONE_SOLVER mode of latin.c.

So I've centralised a new pair of definitions into the core Recipe
file, called LATIN and LATIN_SOLVER, and now a client of latin.c need
only ask for that to get all the necessary dependencies too.

Also, while I'm here, I've moved the non-puzzle-specific 'latincheck'
test program out of unequal.R into the central Recipe.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
It's silly to have every puzzle using latin.c separately specify in
its .R file the list of additional modules that latin.c depends on, or
for that matter to have them all have to separately know how to adjust
that for the STANDALONE_SOLVER mode of latin.c.

So I've centralised a new pair of definitions into the core Recipe
file, called LATIN and LATIN_SOLVER, and now a client of latin.c need
only ask for that to get all the necessary dependencies too.

Also, while I'm here, I've moved the non-puzzle-specific 'latincheck'
test program out of unequal.R into the central Recipe.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove some lingering HTML markup.</title>
<updated>2015-01-13T20:59:54+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2015-01-13T20:59:54+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=202e7fecfdac09b791b204cde464f09f9165f55b'/>
<id>202e7fecfdac09b791b204cde464f09f9165f55b</id>
<content type='text'>
It was getting conscientiously escaped by the new webpage.pl :-) but
in any case it's better to have the puzzle descriptions be plain text
usable in any context.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
It was getting conscientiously escaped by the new webpage.pl :-) but
in any case it's better to have the puzzle descriptions be plain text
usable in any context.
</pre>
</div>
</content>
</entry>
<entry>
<title>Put the game summaries from the website into gamedesc.txt.</title>
<updated>2015-01-13T19:54:46+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2015-01-13T19:54:46+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=e3a8e64812f2fa783dc5644f04f267a291bc6098'/>
<id>e3a8e64812f2fa783dc5644f04f267a291bc6098</id>
<content type='text'>
More sensible to bring all the pieces of per-puzzle descriptive text
together into one place, so they can be easily reused everywhere
they're needed.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
More sensible to bring all the pieces of per-puzzle descriptive text
together into one place, so they can be easily reused everywhere
they're needed.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a mechanism to the automake system to allow 'make install' to only</title>
<updated>2013-06-30T10:16:57+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2013-06-30T10:16:57+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=c06792c07609eacf6db0881f62a3391547c77248'/>
<id>c06792c07609eacf6db0881f62a3391547c77248</id>
<content type='text'>
install the actual games, not the auxiliary binaries or nullgame.

[originally from svn r9887]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
install the actual games, not the auxiliary binaries or nullgame.

[originally from svn r9887]
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename wingames.lst to gamedesc.txt, and add a couple of extra fields</title>
<updated>2013-06-08T16:29:15+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2013-06-08T16:29:15+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=5dda5cf1d039767c632fe5e58ed7b95f5a615c0f'/>
<id>5dda5cf1d039767c632fe5e58ed7b95f5a615c0f</id>
<content type='text'>
to it giving each game's "internal" name (as seen in the source file,
.R etc) and also a brief description of the game. The idea of the
latter is that it should be usable as a comment field in .desktop
files and similar.

[originally from svn r9858]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
to it giving each game's "internal" name (as seen in the source file,
.R etc) and also a brief description of the game. The idea of the
latter is that it should be usable as a comment field in .desktop
files and similar.

[originally from svn r9858]
</pre>
</div>
</content>
</entry>
<entry>
<title>Change to the handling of -DCOMBINED in the makefiles. Instead of</title>
<updated>2008-09-13T19:17:26+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2008-09-13T19:17:26+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=43eafe1fdf356c0c1c88936ffa79c83291973b5d'/>
<id>43eafe1fdf356c0c1c88936ffa79c83291973b5d</id>
<content type='text'>
defining it centrally per port, I think it's neater to define it for
each puzzle when adding that puzzle to the ALL list - because those
front ends which take -DCOMBINED are precisely those which use ALL.
In particular, this change opens up the possibility of compiling
both individual puzzles _and_ a combined monolith within the same
makefile.

[originally from svn r8178]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
defining it centrally per port, I think it's neater to define it for
each puzzle when adding that puzzle to the ALL list - because those
front ends which take -DCOMBINED are precisely those which use ALL.
In particular, this change opens up the possibility of compiling
both individual puzzles _and_ a combined monolith within the same
makefile.

[originally from svn r8178]
</pre>
</div>
</content>
</entry>
<entry>
<title>Create a blank .rc file to be used in the absence of icons/foo.rc.</title>
<updated>2007-02-27T20:49:40+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2007-02-27T20:49:40+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=1dc3ce6d90c75f1a6b2e19cdaf5a3c0f92aaac05'/>
<id>1dc3ce6d90c75f1a6b2e19cdaf5a3c0f92aaac05</id>
<content type='text'>
This means that puzzles.rc2 is always included in all Windows and
PocketPC builds, which in turn means that I should be able to start
filling it full of VERSIONINFO and have that reliably included as
well.

[originally from svn r7339]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This means that puzzles.rc2 is always included in all Windows and
PocketPC builds, which in turn means that I should be able to start
filling it full of VERSIONINFO and have that reliably included as
well.

[originally from svn r7339]
</pre>
</div>
</content>
</entry>
<entry>
<title>Build an installer for Puzzles.</title>
<updated>2007-02-24T19:33:38+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2007-02-24T19:33:38+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=b05cb1eaf37d9ffd2dad7e335c344b2455d9f1e2'/>
<id>b05cb1eaf37d9ffd2dad7e335c344b2455d9f1e2</id>
<content type='text'>
[originally from svn r7319]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[originally from svn r7319]
</pre>
</div>
</content>
</entry>
<entry>
<title>Build script for Puzzles using bob. I've also added a piece of extra</title>
<updated>2007-02-04T11:44:10+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2007-02-04T11:44:10+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=dd1cee7537c05830475a15dd26ef8bc777738bba'/>
<id>dd1cee7537c05830475a15dd26ef8bc777738bba</id>
<content type='text'>
infrastructure to the mkfiles.pl framework for the convenience of
the build script: it generates `wingames.lst', a list of the Windows
binaries which are ship-worthy games as opposed to nullgame or
command-line auxiliary programs.

[originally from svn r7206]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
infrastructure to the mkfiles.pl framework for the convenience of
the build script: it generates `wingames.lst', a list of the Windows
binaries which are ship-worthy games as opposed to nullgame or
command-line auxiliary programs.

[originally from svn r7206]
</pre>
</div>
</content>
</entry>
<entry>
<title>Icon for Unequal.</title>
<updated>2007-01-13T14:59:15+00:00</updated>
<author>
<name>Simon Tatham</name>
<email>anakin@pobox.com</email>
</author>
<published>2007-01-13T14:59:15+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/puzzles/commit/?id=5732aa6c6fb93026331014de0ec917cea8095f91'/>
<id>5732aa6c6fb93026331014de0ec917cea8095f91</id>
<content type='text'>
[originally from svn r7101]
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[originally from svn r7101]
</pre>
</div>
</content>
</entry>
</feed>
