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authorFranklin Wei <franklin@rockbox.org>2020-06-28 22:41:29 -0400
committerFranklin Wei <franklin@rockbox.org>2020-12-07 19:27:19 -0500
commit6f99f40e0a11acbf60c95ca2fdcc53aa492e4354 (patch)
treeffff82c6bbfaa732597873101cb83723c0639a21
parent09fbf9cb1f2fb3ba527b4290954905f7ae052913 (diff)
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Fix typo in docs for request_keys()
-rw-r--r--devel.but8
1 files changed, 4 insertions, 4 deletions
diff --git a/devel.but b/devel.but
index 8dbc462..7521596 100644
--- a/devel.but
+++ b/devel.but
@@ -1631,10 +1631,10 @@ to the midend when the frontend deems appropriate.
The backend should set \cw{*nkeys} to the number of elements in the
returned array.
-The field for this function point in the \cw{game} structure might be
-set to \cw{NULL} (and indeed it is for the majority of the games) to
-indicate that no additional buttons (apart from the cursor keys) are
-required to play the game.
+The field for this function pointer in the \cw{game} structure might
+be set to \cw{NULL} (and indeed it is for the majority of the games)
+to indicate that no additional buttons (apart from the cursor keys)
+are required to play the game.
This function should not be called directly by frontends. Instead,
frontends should use \cw{midend_request_keys()}