diff options
| author | Simon Tatham <anakin@pobox.com> | 2007-03-01 13:29:53 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2007-03-01 13:29:53 +0000 |
| commit | 2fc204c1e2f5f93dbdd505253289e87e8d3a7621 (patch) | |
| tree | c189147f03856b2f31324d49efabb189d33ab469 /README | |
| parent | db743e54e8a453491edbe02be6640f75154d5363 (diff) | |
| download | puzzles-2fc204c1e2f5f93dbdd505253289e87e8d3a7621.zip puzzles-2fc204c1e2f5f93dbdd505253289e87e8d3a7621.tar.gz puzzles-2fc204c1e2f5f93dbdd505253289e87e8d3a7621.tar.bz2 puzzles-2fc204c1e2f5f93dbdd505253289e87e8d3a7621.tar.xz | |
Amend README so that it makes reasonable sense no matter whether
you've got your source code from a tarball (with makefiles) or from
svn (without makefiles). While I'm here, mention Makefile.wce.
[originally from svn r7352]
Diffstat (limited to '')
| -rw-r--r-- | README | 17 |
1 files changed, 13 insertions, 4 deletions
@@ -2,7 +2,13 @@ This is the README accompanying the source code to Simon Tatham's puzzle collection. The collection's web site is at <http://www.chiark.greenend.org.uk/~sgtatham/puzzles/>. -You should find several Makefiles in the source code: +If you've obtained the source code by downloading a .tar.gz archive +from the Puzzles web site, you should find several Makefiles in the +source code. However, if you've checked the source code out from the +Puzzles Subversion repository, you won't find the Makefiles: they're +automatically generated by `mkfiles.pl', so run that to create them. + +The Makefiles include: - `Makefile' should work under GNU make on Linux, provided you have GTK installed to compile and link against. It builds GTK binaries @@ -19,6 +25,9 @@ You should find several Makefiles in the source code: application capable of running any of the puzzles, or even more than one of them at a time. + - `Makefile.wce' should work under MS eMbedded Visual C++ on + Windows and the Pocket PC SDK; it builds Pocket PC binaries. + Many of these Makefiles build a program called `nullgame' in addition to the actual game binaries. This program doesn't do anything; it's just a template for people to start from when adding @@ -30,9 +39,9 @@ ignore it. DO NOT EDIT THE MAKEFILES DIRECTLY, if you plan to send any changes back to the maintainer. The makefiles are generated automatically by -the Perl script `mkfiles.pl' from the file `Recipe'. If you need to -change the makefiles as part of a patch, you should change Recipe -and/or mkfiles.pl. +the Perl script `mkfiles.pl' from the file `Recipe' and the various +.R files. If you need to change the makefiles as part of a patch, +you should change Recipe, *.R, and/or mkfiles.pl. The manual is provided in Windows Help format for the Windows build; in text format for anyone who needs it; and in HTML for the Mac OS X |