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| author | Simon Tatham <anakin@pobox.com> | 2023-04-20 14:06:43 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2023-04-20 17:23:21 +0100 |
| commit | 89c438e149a91fffa74b2669f7e0cd05abc3420f (patch) | |
| tree | a307d0c2dde7c2868e32a840497d44051d9b4630 /filling.c | |
| parent | 7abf85a9c6b460698994d9cfa538b7b26fed5e87 (diff) | |
| download | puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.zip puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.tar.gz puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.tar.bz2 puzzles-89c438e149a91fffa74b2669f7e0cd05abc3420f.tar.xz | |
Declare all dsfs as a dedicated type name 'DSF'.
In this commit, 'DSF' is simply a typedef for 'int', so that the new
declaration form 'DSF *' translates to the same type 'int *' that dsfs
have always had. So all we're doing here is mechanically changing type
declarations throughout the code.
Diffstat (limited to 'filling.c')
| -rw-r--r-- | filling.c | 24 |
1 files changed, 14 insertions, 10 deletions
@@ -295,14 +295,15 @@ static const int dy[4] = {0, 0, -1, 1}; struct solver_state { - int *dsf; + DSF *dsf; int *board; int *connected; int nempty; /* Used internally by learn_bitmap_deductions; kept here to avoid * mallocing/freeing them every time that function is called. */ - int *bm, *bmdsf, *bmminsize; + int *bm, *bmminsize; + DSF *bmdsf; }; static void print_board(int *board, int w, int h) { @@ -396,7 +397,8 @@ static void make_board(int *board, int w, int h, random_state *rs) { /* Note that if 1 in {w, h} then it's impossible to have a region * of size > w*h, so the special case only affects w=h=2. */ - int i, *dsf; + int i; + DSF *dsf; bool change; assert(w >= 1); @@ -467,7 +469,7 @@ retry: dsf_free(dsf); } -static void merge(int *dsf, int *connected, int a, int b) { +static void merge(DSF *dsf, int *connected, int a, int b) { int c; assert(dsf); assert(connected); @@ -543,7 +545,7 @@ static bool check_capacity(int *board, int w, int h, int i) { return n == 0; } -static int expandsize(const int *board, int *dsf, int w, int h, int i, int n) { +static int expandsize(const int *board, DSF *dsf, int w, int h, int i, int n) { int j; int nhits = 0; int hits[4]; @@ -844,7 +846,7 @@ static bool learn_bitmap_deductions(struct solver_state *s, int w, int h) { const int sz = w * h; int *bm = s->bm; - int *dsf = s->bmdsf; + DSF *dsf = s->bmdsf; int *minsize = s->bmminsize; int x, y, i, j, n; bool learn = false; @@ -1128,7 +1130,7 @@ static bool solver(const int *orig, int w, int h, char **solution) { return !ss.nempty; } -static int *make_dsf(int *dsf, int *board, const int w, const int h) { +static DSF *make_dsf(DSF *dsf, int *board, const int w, const int h) { const int sz = w * h; int i; @@ -1154,7 +1156,8 @@ static void minimize_clue_set(int *board, int w, int h, random_state *rs) { const int sz = w * h; int *shuf = snewn(sz, int), i; - int *dsf, *next; + DSF *dsf; + int *next; for (i = 0; i < sz; ++i) shuf[i] = i; shuffle(shuf, sz, sizeof (int), rs); @@ -1451,7 +1454,8 @@ struct game_drawstate { int tilesize; bool started; int *v, *flags; - int *dsf_scratch, *border_scratch; + DSF *dsf_scratch; + int *border_scratch; }; static char *interpret_move(const game_state *state, game_ui *ui, @@ -1614,7 +1618,7 @@ static game_state *execute_move(const game_state *state, const char *move) const int w = new_state->shared->params.w; const int h = new_state->shared->params.h; const int sz = w * h; - int *dsf = make_dsf(NULL, new_state->board, w, h); + DSF *dsf = make_dsf(NULL, new_state->board, w, h); int i; for (i = 0; i < sz && new_state->board[i] == dsf_size(dsf, i); ++i); dsf_free(dsf); |