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| author | Simon Tatham <anakin@pobox.com> | 2005-06-30 09:07:00 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-06-30 09:07:00 +0000 |
| commit | 118abb4fc9365807ad4174588eeb9aefda550415 (patch) | |
| tree | ea53c5b0a1c8600912a8806ff08e356c0f95faab /flip.c | |
| parent | 101324af67c5e7819849daeafb337dd4c1f45828 (diff) | |
| download | puzzles-118abb4fc9365807ad4174588eeb9aefda550415.zip puzzles-118abb4fc9365807ad4174588eeb9aefda550415.tar.gz puzzles-118abb4fc9365807ad4174588eeb9aefda550415.tar.bz2 puzzles-118abb4fc9365807ad4174588eeb9aefda550415.tar.xz | |
General robustness patch from James Harvey:
- most game_size() functions now work in doubles internally and
round to nearest, meaning that they have less tendency to try to
alter a size they returned happily from a previous call
- couple of fiddly fixes (memory leaks, precautionary casts in
printf argument lists)
- midend_deserialise() now constructs an appropriate drawstate,
which I can't think how I overlooked myself since I _thought_ I
went through the entire midend structure field by field!
[originally from svn r6041]
Diffstat (limited to 'flip.c')
| -rw-r--r-- | flip.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -957,19 +957,19 @@ static game_state *execute_move(game_state *from, char *move) static void game_size(game_params *params, game_drawstate *ds, int *x, int *y, int expand) { - int tsx, tsy, ts; + double tsx, tsy, ts; /* * Each window dimension equals the tile size times one more * than the grid dimension (the border is half the width of the * tiles). */ - tsx = *x / (params->w + 1); - tsy = *y / (params->h + 1); + tsx = (double)*x / ((double)params->w + 1.0); + tsy = (double)*y / ((double)params->h + 1); ts = min(tsx, tsy); if (expand) - ds->tilesize = ts; + ds->tilesize = (int)(ts + 0.5); else - ds->tilesize = min(ts, PREFERRED_TILE_SIZE); + ds->tilesize = min((int)ts, PREFERRED_TILE_SIZE); *x = TILE_SIZE * params->w + 2 * BORDER; *y = TILE_SIZE * params->h + 2 * BORDER; |