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authorSimon Tatham <anakin@pobox.com>2008-09-13 19:17:26 +0000
committerSimon Tatham <anakin@pobox.com>2008-09-13 19:17:26 +0000
commit43eafe1fdf356c0c1c88936ffa79c83291973b5d (patch)
tree8f69ef744fcb39738240fe2d125f9924514d4810 /pattern.R
parent1d661ec46b8d7216bc6f2e34a4d6b9cc9fdc6f96 (diff)
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Change to the handling of -DCOMBINED in the makefiles. Instead of
defining it centrally per port, I think it's neater to define it for each puzzle when adding that puzzle to the ALL list - because those front ends which take -DCOMBINED are precisely those which use ALL. In particular, this change opens up the possibility of compiling both individual puzzles _and_ a combined monolith within the same makefile. [originally from svn r8178]
Diffstat (limited to 'pattern.R')
-rw-r--r--pattern.R2
1 files changed, 1 insertions, 1 deletions
diff --git a/pattern.R b/pattern.R
index 7e1c964..1e9bc18 100644
--- a/pattern.R
+++ b/pattern.R
@@ -7,7 +7,7 @@ pattern : [G] WINDOWS COMMON pattern pattern.res|noicon.res
patternsolver : [U] pattern[STANDALONE_SOLVER] STANDALONE
patternsolver : [C] pattern[STANDALONE_SOLVER] STANDALONE
-ALL += pattern
+ALL += pattern[COMBINED]
!begin gtk
GAMES += pattern