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-rw-r--r--net.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/net.c b/net.c
index 8512a6a..4e752ed 100644
--- a/net.c
+++ b/net.c
@@ -1251,7 +1251,7 @@ static void draw_tile(frontend *fe, game_state *state, int x, int y, int tile,
}
void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
- game_state *state, game_ui *ui, float t, float ft)
+ game_state *state, int dir, game_ui *ui, float t, float ft)
{
int x, y, tx, ty, frame;
unsigned char *active;
@@ -1404,7 +1404,7 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
sfree(active);
}
-float game_anim_length(game_state *oldstate, game_state *newstate)
+float game_anim_length(game_state *oldstate, game_state *newstate, int dir)
{
int x, y;
@@ -1421,7 +1421,7 @@ float game_anim_length(game_state *oldstate, game_state *newstate)
return 0.0F;
}
-float game_flash_length(game_state *oldstate, game_state *newstate)
+float game_flash_length(game_state *oldstate, game_state *newstate, int dir)
{
/*
* If the game has just been completed, we display a completion