diff options
Diffstat (limited to 'undead.c')
| -rw-r--r-- | undead.c | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -92,7 +92,7 @@ static game_params *default_params(void) { return ret; } -static int game_fetch_preset(int i, char **name, game_params **params) { +static bool game_fetch_preset(int i, char **name, game_params **params) { game_params *ret; char buf[64]; @@ -144,7 +144,7 @@ static void decode_params(game_params *params, char const *string) { return; } -static char *encode_params(const game_params *params, int full) +static char *encode_params(const game_params *params, bool full) { char buf[256]; sprintf(buf, "%dx%d", params->w, params->h); @@ -191,7 +191,7 @@ static game_params *custom_params(const config_item *cfg) return ret; } -static const char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, bool full) { if ((params->w * params->h ) > 54) return "Grid is too big"; if (params->w < 3) return "Width must be at least 3"; @@ -970,7 +970,7 @@ int path_cmp(const void *a, const void *b) { } static char *new_game_desc(const game_params *params, random_state *rs, - char **aux, int interactive) { + char **aux, bool interactive) { int i,count,c,w,h,r,p,g; game_state *new; @@ -1591,7 +1591,7 @@ static char *solve_game(const game_state *state_start, const game_state *currsta return move; } -static int game_can_format_as_text_now(const game_params *params) +static bool game_can_format_as_text_now(const game_params *params) { return TRUE; } @@ -2696,7 +2696,7 @@ static int game_status(const game_state *state) return state->solved; } -static int game_timing_state(const game_state *state, game_ui *ui) +static bool game_timing_state(const game_state *state, game_ui *ui) { return TRUE; } |