diff options
Diffstat (limited to 'undead.c')
| -rw-r--r-- | undead.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -976,7 +976,7 @@ static int path_cmp(const void *a, const void *b) { static char *new_game_desc(const game_params *params, random_state *rs, char **aux, bool interactive) { - int i,count,c,w,h,r,p,g; + int count,c,w,h,r,p,g; game_state *new; /* Variables for puzzle generation algorithm */ @@ -997,7 +997,6 @@ static char *new_game_desc(const game_params *params, random_state *rs, char *e; char *desc; - i = 0; while (true) { new = new_state(params); abort = false; @@ -1257,7 +1256,6 @@ static char *new_game_desc(const game_params *params, random_state *rs, * difficulty level, free memory and start from scratch */ sfree(old_guess); free_game(new); - i++; } /* We have a valid puzzle! */ @@ -1578,6 +1576,8 @@ static char *solve_game(const game_state *state_start, const game_state *currsta } /* printf("Puzzle solved at level %s, iterations %d, ambiguous %d\n", (solved_bruteforce ? "TRICKY" : "NORMAL"), iterative_depth, count_ambiguous); */ + (void)iterative_depth; + (void)count_ambiguous; move = snewn(solve_state->common->num_total * 4 +2, char); c = move; |