| Commit message (Collapse) | Author | Age |
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implementation of a puzzle usually called 'Tohu wa Vohu'.
[originally from svn r9680]
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'Haunted Mirror Maze', a game involving placing ghosts, zombies and
vampires in a grid so that the right numbers of them are visible along
sight-lines reflected through multiple mirrors.
[originally from svn r9652]
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(It was a new year this time last year, too.)
[originally from svn r9382]
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[originally from svn r8823]
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[originally from svn r8494]
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the 'Killer Sudoku' puzzle type. As a side effect I've had to
increase the default tile size of Solo, so that the extra numbers
drawn in the squares in Killer mode were still legible.
[originally from svn r8455]
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statement!
[originally from svn r8164]
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NestedVM. Wow!
[originally from svn r8064]
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[originally from svn r7848]
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is mostly done with ifdefs in windows.c; so mkfiles.pl generates a
new makefile (Makefile.wce) and Recipe enables it, but it's hardly
any different from Makefile.vc apart from a few definitions at the
top of the files.
Currently the PocketPC build is not enabled in the build script, but
with any luck I'll be able to do so reasonably soon.
[originally from svn r7337]
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[originally from svn r7326]
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[originally from svn r7048]
[this svn revision also touched putty,putty-website]
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[originally from svn r6513]
[this svn revision also touched halibut,putty,putty-website]
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`Loop the Loop' puzzle. Contributed by Mike Pinna.
[originally from svn r6211]
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known as ksame (KDE) and Same GNOME (GNOME).
[originally from svn r5914]
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[originally from svn r5201]
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[originally from svn r4257]
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[originally from svn r4192]
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