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* Put the game summaries from the website into gamedesc.txt.Simon Tatham2015-01-13
| | | | | | More sensible to bring all the pieces of per-puzzle descriptive text together into one place, so they can be easily reused everywhere they're needed.
* Add a mechanism to the automake system to allow 'make install' to onlySimon Tatham2013-06-30
| | | | | | install the actual games, not the auxiliary binaries or nullgame. [originally from svn r9887]
* Rename wingames.lst to gamedesc.txt, and add a couple of extra fieldsSimon Tatham2013-06-08
| | | | | | | | | to it giving each game's "internal" name (as seen in the source file, .R etc) and also a brief description of the game. The idea of the latter is that it should be usable as a comment field in .desktop files and similar. [originally from svn r9858]
* Change to the handling of -DCOMBINED in the makefiles. Instead ofSimon Tatham2008-09-13
| | | | | | | | | | | defining it centrally per port, I think it's neater to define it for each puzzle when adding that puzzle to the ALL list - because those front ends which take -DCOMBINED are precisely those which use ALL. In particular, this change opens up the possibility of compiling both individual puzzles _and_ a combined monolith within the same makefile. [originally from svn r8178]
* Create a blank .rc file to be used in the absence of icons/foo.rc.Simon Tatham2007-02-27
| | | | | | | | | This means that puzzles.rc2 is always included in all Windows and PocketPC builds, which in turn means that I should be able to start filling it full of VERSIONINFO and have that reliably included as well. [originally from svn r7339]
* Forgot to enable the Windows icon.Simon Tatham2007-02-25
| | | | [originally from svn r7328]
* New puzzle: `Filling', a Fillomino implementation by Jonas Koelker.Simon Tatham2007-02-25
[originally from svn r7326]