aboutsummaryrefslogtreecommitdiff
path: root/puzzles.but (follow)
Commit message (Collapse)AuthorAge
* Typo fix (from Debian).Jacob Nevins2010-02-17
| | | | [originally from svn r8869]
* Docs and comments fixes from James H.Simon Tatham2010-02-16
| | | | [originally from svn r8866]
* New puzzle! Setting what might be a record for how long we've sat onSimon Tatham2010-02-15
| | | | | | | a puzzle before it was ready to commit, here is 'Signpost': a clone of janko.at's "Arrow Path", by James Harvey. [originally from svn r8861]
* Typo/formatting fixes for Magnets documentation.Jacob Nevins2010-01-16
| | | | [originally from svn r8844]
* New puzzle from James H: 'Magnets'.Simon Tatham2010-01-13
| | | | [originally from svn r8836]
* Corrections to Singles documentation, plus index terms.Jacob Nevins2010-01-11
| | | | [originally from svn r8832]
* Misspelled keyword.Simon Tatham2010-01-11
| | | | [originally from svn r8830]
* New puzzle from James Harvey: 'Singles', an implementation ofSimon Tatham2010-01-11
| | | | | | | | Hitori. One infrastructure change in the process: latin.c has acquired a utility function to generate a latin rectangle rather than a full square. [originally from svn r8828]
* New year, new puzzle.Jacob Nevins2010-01-08
| | | | [originally from svn r8823]
* Fix formatting.Jacob Nevins2010-01-07
| | | | [originally from svn r8822]
* New puzzle, again using the revised latin.c: 'Towers', a clone of aSimon Tatham2010-01-07
| | | | | | | latin-square puzzle which I've seen described by several names but the most common is 'Skyscrapers'. [originally from svn r8816]
* New puzzle! 'Keen', a clone of KenKen.Simon Tatham2009-12-27
| | | | [originally from svn r8796]
* New mode for Unequal, from James H. In this mode, called 'Adjacent',Simon Tatham2009-12-27
| | | | | | | | | | the < and > clues are replaced by bars separating every pair of squares whose contents differ by exactly 1. Unlike standard Unequal, which presents only a subset of the available clues, in Adjacent the clues are _all_ present, so you can deduce from the absence of a bar that the two numbers it would separate are _not_ consecutive. [originally from svn r8790]
* Keyboard control for Dominosa (patch largely due to James H, thoughSimon Tatham2009-12-22
| | | | | | with considerable meddling from me). [originally from svn r8788]
* Another wording tweak from Helge Kreutzmann.Jacob Nevins2009-12-13
| | | | [originally from svn r8780]
* Remove ASCII-art arrows. Missing \dash (Debian bug #522439).Jacob Nevins2009-11-05
| | | | [originally from svn r8736]
* Beat up on Black Box docs, after Debian bug #548472.Jacob Nevins2009-11-04
| | | | [originally from svn r8735]
* Typo fixes from Debian bug#554341.Jacob Nevins2009-11-04
| | | | [originally from svn r8734]
* It's been a new year for some time now.Jacob Nevins2009-03-19
| | | | [originally from svn r8494]
* A substantial patch to Solo from Bernd Schmidt, adding support forSimon Tatham2009-02-22
| | | | | | | | the 'Killer Sudoku' puzzle type. As a side effect I've had to increase the default tile size of Solo, so that the extra numbers drawn in the squares in Killer mode were still legible. [originally from svn r8455]
* Keyboard control patch for Bridges, from James H.Simon Tatham2009-02-05
| | | | [originally from svn r8446]
* Keyboard control patch for Black Box, from James H.Simon Tatham2009-01-28
| | | | [originally from svn r8439]
* Keyboard control patch for Twiddle, from James H.Simon Tatham2009-01-28
| | | | [originally from svn r8438]
* Keyboard control patch for Pattern, from James H.Simon Tatham2009-01-27
| | | | [originally from svn r8435]
* Keyboard control for Map, from James H.Simon Tatham2009-01-27
| | | | [originally from svn r8434]
* Patch from James H to add keyboard control in Sixteen and NetslideSimon Tatham2009-01-26
| | | | | | (and also belatedly document the keyboard support in Unequal). [originally from svn r8432]
* Keyboard control patch for Pegs, from James H.Simon Tatham2009-01-20
| | | | [originally from svn r8419]
* Keyboard control patch for Solo, from James H.Simon Tatham2009-01-19
| | | | [originally from svn r8418]
* Keyboard control patch for Slant, from James H.Simon Tatham2009-01-16
| | | | [originally from svn r8417]
* Keyboard cursor support for Tents, from James H.Simon Tatham2009-01-16
| | | | [originally from svn r8416]
* Keyboard cursor support for Rectangles, from James H.Simon Tatham2009-01-15
| | | | [originally from svn r8414]
* Keyboard cursor support in Galaxies, by James H.Simon Tatham2009-01-15
| | | | [originally from svn r8413]
* Keyboard interface for Filling, from James H.Simon Tatham2009-01-14
| | | | [originally from svn r8412]
* Patch from James H which adds keyboard cursor support to Unequal,Simon Tatham2009-01-12
| | | | | | | | and also updates the docs for both that and the Mines cursor support in r8402. [originally from svn r8408] [r8402 == f20847354cb6335fd349204f16021a72e2956cce]
* The other day I found it useful for a (silly) special purpose toSimon Tatham2008-11-29
| | | | | | | | | generate a thousand saved-game files of randomly generated puzzles. On the general principle that if I find it useful someone else conceivably might too, add a --save option to the Unix puzzle binaries, for use with --generate in much the same way as --print. [originally from svn r8351]
* Nearly forgot: Lambros definitely deserves a place in the copyrightSimon Tatham2008-09-06
| | | | | | statement! [originally from svn r8164]
* Completely re-engineered version of Loopy, courtesy of LambrosSimon Tatham2008-09-06
| | | | | | | | | | | Lambrou. Now capable of handling triangular and hexagonal grids as well as square ones, and then a number of semiregular plane tilings and duals of semiregular ones. In fact, most of the solver code supports an _arbitrary_ planar graph (well, provided both the graph and its dual have no self-edges), so it could easily be extended further with only a little more effort. [originally from svn r8162]
* Michael Schierl's patch to compile the puzzles as Java applets usingSimon Tatham2008-06-10
| | | | | | NestedVM. Wow! [originally from svn r8064]
* Having got Jigsaw mode generation working at reasonable speed, weSimon Tatham2008-04-08
| | | | | | can now productise it. [originally from svn r7979]
* Substantial reworking of Solo so that it implements both Sudoku-XSimon Tatham2008-04-07
| | | | | | | | | | | | | | | | | | | | | | | | | | (require both main diagonals to have one of every digit in addition to all the usual constraints) and Jigsaw Sudoku (replace the array of rectangular sub-blocks with the sub-blocks being random polyominoes). To implement the latter, I've moved my `divvy.c' library routine out of the `unfinished' subdirectory. Jigsaw mode is currently an undocumented feature: you enable it by setting the rows parameter to 1 (and the columns parameter to your desired grid size, which unlike normal Sudoku can be anything you like including a prime number). The reason it's undocumented is because generation times are not yet reliably short: sometimes generating a jigsaw-type puzzle can hang for hours and still get nowhere. (The algorithm should terminate in principle, but not in any time you're prepared to wait.) I _think_ I know how to solve this, but have yet to try it. Until then, jigsaw mode will remain a hidden feature. Printing of X-type puzzles is also substandard at present, because the current print-colour API replaces the desired light shading of the X-cells with heavy diagonal hatching. I plan to adjust the API imminently to address this. [originally from svn r7974]
* UI change to Filling: allow multiple squares to be set at once.Jacob Nevins2008-02-10
| | | | | | | | | (This change adds a new possibility to the save format, such that new save files won't necessarily be loadable by old binaries. I think that's acceptable -- it's certainly happened before -- but I couldn't find anything in the developer docs explicitly blessing it.) [originally from svn r7849]
* It's another new year.Jacob Nevins2008-02-10
| | | | [originally from svn r7848]
* After it confused Verity, clarify in the Unequal docs that theSimon Tatham2007-02-25
| | | | | | | Trivial and Recursive difficulty levels are available for custom selection even though no preset uses them. [originally from svn r7336]
* New puzzle: `Filling', a Fillomino implementation by Jonas Koelker.Simon Tatham2007-02-25
| | | | [originally from svn r7326]
* Phil Bordelon points out that when I renamed `Recursive' I missed aSimon Tatham2007-02-22
| | | | | | bit. [originally from svn r7314]
* James H forgot to credit himself for Galaxies!Simon Tatham2007-02-22
| | | | [originally from svn r7308]
* Missing uses of \q{}.Simon Tatham2007-02-22
| | | | [originally from svn r7305]
* Add James Harvey's excellent new puzzle, `Galaxies'.Simon Tatham2007-02-22
| | | | [originally from svn r7304]
* Phil Bordelon points out that the Unequal difficulty settingsSimon Tatham2007-01-15
| | | | | | | documentation is a bit odd, and also offers a signedness fix in latin.c. [originally from svn r7112]
* Formatting tweaks / index terms in Unequal docs.Jacob Nevins2007-01-13
| | | | [originally from svn r7105]