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* Add a function to every game backend which indicates whether a gameSimon Tatham2011-04-02
| | | | | | | | | | | state is in a solved position, and a midend function wrapping it. (Or, at least, a situation in which further play is pointless. The point is, given that game state, would it be a good idea for a front end that does that sort of thing to proactively provide the option to start a fresh game?) [originally from svn r9140]
* New puzzle from Jonas Koelker: 'Range', an implementation of theSimon Tatham2010-09-14
puzzle variously known (depending on which website you look at) as Kurodoko, Kuromasu or 'Where is Black Cells'. [originally from svn r8996]