| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
|
|
|
|
|
|
|
| |
in the 'unfinished' directory for a while, and has now been finished
up thanks to James Harvey putting in some effort and galvanising me to
put in the rest. This is 'Pearl', an implementation of Nikoli's 'Masyu'.
The code in Loopy that generates a random loop along grid edges to use
as the puzzle solution has been abstracted out into loopgen.[ch] so
that Pearl can use it for its puzzle solutions too. I've also
introduced a new utility module called 'tdq' (for 'to-do queue').
[originally from svn r9379]
|
| |
|
|
| |
[originally from svn r8395]
|
| |
|
|
|
|
| |
the world (by adding icon support).
[originally from svn r7038]
|
|
|
several different systems in strange directories. So I'm creating an
`unfinished' directory within source control, and centralising all
my half-finished, half-baked or otherwise half-arsed puzzle
implementations into it. Herewith Sokoban (playable but rubbish
generation), Pearl (Masyu - rubbish generation and nothing else),
Path (Number Link - rubbish generation and nothing else) and NumGame
(the Countdown numbers game - currently just a solver and not even a
generator yet).
[originally from svn r6883]
|