From d55ad9fc42ab1f1d38dcf6ef02fe9254e6839165 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Tue, 26 Dec 2006 16:47:28 +0000 Subject: New mechanism for automatic generation of the puzzle screenshots on the web, which I hope will also end up being extended to generate both Windows and X icons for each individual puzzle. The mechanism is: for each puzzle there's a save file in the `icons' subdirectory showing a game state which I think is a decent illustration of the puzzle, and then there's a nasty set of scripts which runs each puzzle binary, loads that save file, grabs a screenshot using xwd, and munges it into shape. In order to support this I've added two new options (--redo and --windowid) to all the GTK puzzles, which I don't expect ever to be used outside the icons makefile. I've also added two more options (--load and --id) which force a GTK puzzle to treat its command-line option as a save file or as a game ID respectively (the previous behaviour was always to guess, and sometimes it guessed wrong). [originally from svn r7014] --- CHECKLST.txt | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'CHECKLST.txt') diff --git a/CHECKLST.txt b/CHECKLST.txt index 3396bf3..a629163 100644 --- a/CHECKLST.txt +++ b/CHECKLST.txt @@ -34,11 +34,16 @@ structure in the source file. Add the new Unix binary name to the svn:ignore property. -Don't forget to `svn add' the new source file, and the new .R file, -before checkin! +Make a screenshot: + - create an appropriate save file in `icons' + - add the puzzle name to icons/Makefile + - set up a REDO property in icons/Makefile if desired + +Don't forget to `svn add' the new source file, the new .R file and +the save file in `icons', before checkin! Put the puzzle on the web: - - make a screenshot + - make sure the screenshot is actually in the www directory - add an entry in the puzzles list in index.html - adjust the copyright in index.html if the puzzle is by a new author -- cgit v1.1