From 11dad948a371f9b67be7a3141b7ac7a84e822a2a Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 22 Jan 2005 18:34:18 +0000 Subject: Initial checkin of a Mac OS X port of puzzles, using Cocoa. All puzzles are compiled together into a single monolithic application which allows you to select each one from one of its menus. [originally from svn r5173] --- Recipe | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Recipe') diff --git a/Recipe b/Recipe index f68c738..99c800b 100644 --- a/Recipe +++ b/Recipe @@ -11,12 +11,15 @@ !makefile gtk Makefile !makefile vc Makefile.vc !makefile cygwin Makefile.cyg +!makefile osx Makefile.osx WINDOWS = windows user32.lib gdi32.lib comctl32.lib COMMON = midend misc malloc random NET = net tree234 NETSLIDE = netslide tree234 +ALL = list NET NETSLIDE cube fifteen sixteen rect pattern + net : [X] gtk COMMON NET netslide : [X] gtk COMMON NETSLIDE cube : [X] gtk COMMON cube @@ -35,6 +38,9 @@ sixteen : [G] WINDOWS COMMON sixteen rect : [G] WINDOWS COMMON rect pattern : [G] WINDOWS COMMON pattern +# Mac OS X unified application containing all the puzzles. +Puzzles : [MX] macosx COMMON ALL + # The `nullgame' source file is a largely blank one, which contains # all the correct function definitions to compile and link, but # which defines the null game in which nothing is ever drawn and -- cgit v1.1