From f2ff444fca4da3f63fe0473fc660bb3a5429c2bc Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Wed, 31 Aug 2005 12:17:01 +0000 Subject: Now that Map has some seriously complex deductions, it's about time it had a command-line solver. In order to do this, I've had to expose the internal region numbering because the solver has to have some way to state which region it means; and in any case it's also useful to have human-visible region numbering so that two people can discuss a puzzle they're solving together. So pressing L during play now toggles the display of region numbers; and `mapsolver' uses those same numbers when showing its working and its solutions. [originally from svn r6244] --- Recipe | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Recipe') diff --git a/Recipe b/Recipe index ebaba9e..86623d5 100644 --- a/Recipe +++ b/Recipe @@ -60,11 +60,13 @@ solosolver : [U] solo[STANDALONE_SOLVER] malloc patternsolver : [U] pattern[STANDALONE_SOLVER] malloc mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc slantsolver : [U] slant[STANDALONE_SOLVER] dsf malloc +mapsolver : [U] map[STANDALONE_SOLVER] dsf random misc malloc solosolver : [C] solo[STANDALONE_SOLVER] malloc patternsolver : [C] pattern[STANDALONE_SOLVER] malloc mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc slantsolver : [C] slant[STANDALONE_SOLVER] dsf malloc +mapsolver : [C] map[STANDALONE_SOLVER] dsf random misc malloc # The Windows Net shouldn't be called `net.exe' since Windows # already has a reasonably important utility program by that name! -- cgit v1.1