From a4fca3286f3aa630a3641e50a8e1f44ab1504a29 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 21 Apr 2023 15:30:41 +0100 Subject: Pass a game_ui to compute_size, print_size and print. I'm about to move some of the bodgy getenv-based options so that they become fields in game_ui. So these functions, which could previously access those options directly via getenv, will now need to be given a game_ui where they can look them up. --- blackbox.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'blackbox.c') diff --git a/blackbox.c b/blackbox.c index 2ec8693..114a2ac 100644 --- a/blackbox.c +++ b/blackbox.c @@ -1149,7 +1149,7 @@ static void game_get_cursor_location(const game_ui *ui, */ static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { /* Border is ts/2, to make things easier. * Thus we have (width) + 2 (firing range*2) + 1 (border*2) tiles -- cgit v1.1