From b3243d75043cf1d70beb88d2a36eaebfe85c2c3f Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sun, 1 Oct 2017 13:53:24 +0100 Subject: Return error messages as 'const char *', not 'char *'. They're never dynamically allocated, and are almost always string literals, so const is more appropriate. --- emcc.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'emcc.c') diff --git a/emcc.c b/emcc.c index c499eef..7a74833 100644 --- a/emcc.c +++ b/emcc.c @@ -656,7 +656,7 @@ static void cfg_end(int use_results) /* * User hit OK. */ - char *err = midend_set_config(me, cfg_which, cfg); + const char *err = midend_set_config(me, cfg_which, cfg); if (err) { /* @@ -766,7 +766,7 @@ void command(int n) break; case 9: /* Solve */ if (thegame.can_solve) { - char *msg = midend_solve(me); + const char *msg = midend_solve(me); if (msg) js_error_box(msg); } @@ -863,7 +863,7 @@ void load_game(const char *buffer, int len) */ int main(int argc, char **argv) { - char *param_err; + const char *param_err; float *colours; int i; -- cgit v1.1