From 89c438e149a91fffa74b2669f7e0cd05abc3420f Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Thu, 20 Apr 2023 14:06:43 +0100 Subject: Declare all dsfs as a dedicated type name 'DSF'. In this commit, 'DSF' is simply a typedef for 'int', so that the new declaration form 'DSF *' translates to the same type 'int *' that dsfs have always had. So all we're doing here is mechanically changing type declarations throughout the code. --- galaxies.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'galaxies.c') diff --git a/galaxies.c b/galaxies.c index dd6b684..2e0c9f2 100644 --- a/galaxies.c +++ b/galaxies.c @@ -192,7 +192,7 @@ struct game_state { or -1 if stale. */ }; -static bool check_complete(const game_state *state, int *dsf, int *colours); +static bool check_complete(const game_state *state, DSF *dsf, int *colours); static int solver_state_inner(game_state *state, int maxdiff, int depth); static int solver_state(game_state *state, int maxdiff); static int solver_obvious(game_state *state); @@ -1799,7 +1799,7 @@ typedef struct solver_ctx { game_state *state; int sz; /* state->sx * state->sy */ space **scratch; /* size sz */ - int *dsf; /* size sz */ + DSF *dsf; /* size sz */ int *iscratch; /* size sz */ } solver_ctx; @@ -3066,7 +3066,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, } #endif -static bool check_complete(const game_state *state, int *dsf, int *colours) +static bool check_complete(const game_state *state, DSF *dsf, int *colours) { int w = state->w, h = state->h; int x, y, i; @@ -3944,7 +3944,8 @@ static void game_print(drawing *dr, const game_state *state, int sz) int w = state->w, h = state->h; int white, black, blackish; int x, y, i, j; - int *colours, *dsf; + int *colours; + DSF *dsf; int *coords = NULL; int ncoords = 0, coordsize = 0; -- cgit v1.1