From 56ff3647e272b672f8dca8b947bb571ba30d4742 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Mon, 5 Sep 2005 17:18:03 +0000 Subject: I've dithered a bit in the past about whether or not it's allowable to call game_set_size() twice on the same drawstate. Finally, a definite decision: it isn't. Accordingly, midend.c arranges never to do so, the devel docs state that puzzles may enforce by assertion that it never happens, and the four puzzles which care (i.e. use blitters) do so. [originally from svn r6274] --- guess.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'guess.c') diff --git a/guess.c b/guess.c index 778a6f5..aa37049 100644 --- a/guess.c +++ b/guess.c @@ -860,7 +860,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds, ds->solny = ds->guessy + ((ds->pegsz + ds->gapsz) * params->nguesses) + ds->gapsz; assert(ds->pegsz > 0); - if (ds->blit_peg) blitter_free(dr, ds->blit_peg); + assert(!ds->blit_peg); /* set_size is never called twice */ ds->blit_peg = blitter_new(dr, ds->pegsz, ds->pegsz); } -- cgit v1.1