From e2c84a5fd2b1ca6d3d8be0279466079b35b6c189 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 30 Mar 2013 20:04:10 +0000 Subject: Introduce a mechanism in this source tree for building the container web pages for the Java applets. Previously, those have all been maintained by hand in my website's svn area, which is a bit silly. Now we have a file per puzzle in the 'html' subdirectory which contains the puzzle's name, one or two attributes, and the instructions snippet to go below the puzzle applet; and then there's a Perl script that builds all the real web pages out of that by adding in the parts common across all files: the header, footer, and middle fragment with the tag and resizing bits and pieces. One piece _not_ checked in here is the footer text specific to my hosting at chiark, which I think does still belong in the www area. So Buildscr doesn't actually build the web pages; it just delivers the bits and pieces by which my nightly snapshot script will be able to run the program that _does_ build them, passing that footer as an extra argument. [originally from svn r9780] --- html/inertia.html | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 html/inertia.html (limited to 'html/inertia.html') diff --git a/html/inertia.html b/html/inertia.html new file mode 100644 index 0000000..20077c0 --- /dev/null +++ b/html/inertia.html @@ -0,0 +1,14 @@ +Inertia +

+Slide the ball around the grid picking up the gems. Every time the +ball moves, it will keep sliding until it either hits a wall, or +stops on a stop square (the broken circles). Try to collect every +gem without running into any of the mines. +

+Use the numeric keypad to slide the ball horizontally, vertically or +diagonally. Alternatively, click on the grid to make the ball move +towards where you clicked. +

+If you hit a mine and explode, you can select Undo from the Game +menu and continue playing; the game will track how many times you +died. -- cgit v1.1