From e2c84a5fd2b1ca6d3d8be0279466079b35b6c189 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 30 Mar 2013 20:04:10 +0000 Subject: Introduce a mechanism in this source tree for building the container web pages for the Java applets. Previously, those have all been maintained by hand in my website's svn area, which is a bit silly. Now we have a file per puzzle in the 'html' subdirectory which contains the puzzle's name, one or two attributes, and the instructions snippet to go below the puzzle applet; and then there's a Perl script that builds all the real web pages out of that by adding in the parts common across all files: the header, footer, and middle fragment with the tag and resizing bits and pieces. One piece _not_ checked in here is the footer text specific to my hosting at chiark, which I think does still belong in the www area. So Buildscr doesn't actually build the web pages; it just delivers the bits and pieces by which my nightly snapshot script will be able to run the program that _does_ build them, passing that footer as an extra argument. [originally from svn r9780] --- html/undead.html | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 html/undead.html (limited to 'html/undead.html') diff --git a/html/undead.html b/html/undead.html new file mode 100644 index 0000000..5ed976d --- /dev/null +++ b/html/undead.html @@ -0,0 +1,19 @@ +Undead +

+Fill in every grid square which doesn't contain a mirror with either a +ghost, a vampire, or a zombie. The numbers round the grid edges show +how many monsters must be visible along your line of sight if you look +directly into the grid from that position, along a row or column. +Zombies are always visible; ghosts are only visible when reflected in +at least one mirror; vampires are only visible when not reflected in +any mirror. + +

+To place a monster, click in a square to select it, then type the +monster's letter on the keyboard: G for a ghost, V for a vampire or Z +for a zombie. To erase a monster, click to select a square and then +press Backspace. +

+Right-click in a square and then type a letter to add or remove the +monster as a pencil mark, indicating monsters that you think +might go in that square. -- cgit v1.1