From 0377184510629b15814e3fd6c9f0f1d9e58b9209 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sun, 25 Apr 2021 09:59:15 +0100 Subject: New puzzle: 'Mosaic'. This is similar in concept to Minesweeper, in that each clue tells you the number of things (in this case, just 'black squares') in the surrounding 3x3 grid section. But unlike Minesweeper, there's no separation between squares that can contain clues, and squares that can contain the things you're looking for - a clue square may or may not itself be coloured black, and if so, its clue counts itself. So there's also no hidden information: the clues can all be shown up front, and the difficulty arises from the game generator choosing which squares to provide clues for at all. Contributed by a new author, Didi Kohen. Currently only has one difficulty level, but harder ones would be possible to add later. --- html/mosaic.html | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 html/mosaic.html (limited to 'html') diff --git a/html/mosaic.html b/html/mosaic.html new file mode 100644 index 0000000..555354b --- /dev/null +++ b/html/mosaic.html @@ -0,0 +1,11 @@ +Mosaic +

+Colour every square either black or white. +Each number indicates how many black squares are in the 3×3 square +surrounding the number – including the clue square +itself. +

+Left-click in an empty square to turn it black, or right-click to turn +it white. Click again in an already-filled square to cycle it between +black and white and empty. You can left- or right-drag to set multiple +squares at once. -- cgit v1.1