From 201b32983b5cd1f904da3614ee9136cfeec59818 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Mon, 12 Jan 2015 19:51:19 +0000 Subject: New puzzle: 'Flood'. Based on a web game I saw a few years ago, and dashed off this weekend after I thought of a way to write a good (though not quite optimal) heuristic solver, here's a random little thing not quite in the same line as the most usual kind of Puzzles fare: instead of making you scratch your head to find any move to make at all, it's easy to find solutions in principle, and the challenge comes from having to do so within a move limit. --- html/flood.html | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 html/flood.html (limited to 'html') diff --git a/html/flood.html b/html/flood.html new file mode 100644 index 0000000..cf09eac --- /dev/null +++ b/html/flood.html @@ -0,0 +1,8 @@ +Flood +

+Try to get the whole grid to be the same colour within the given +number of moves, by repeatedly flood-filling the top left corner in +different colours. +

+Click in a square to flood-fill the top left corner with that square's +colour. -- cgit v1.1