From 8628a0630c16bc01c1370a6cb15412dd27c33332 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Thu, 17 Dec 2009 18:20:32 +0000 Subject: Minor bug fixes from James Harvey. [originally from svn r8785] --- lightup.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'lightup.c') diff --git a/lightup.c b/lightup.c index 75a6219..20e9cec 100644 --- a/lightup.c +++ b/lightup.c @@ -2066,7 +2066,7 @@ static void tile_redraw(drawing *dr, game_drawstate *ds, game_state *state, draw_rect(dr, dx, dy, TILE_SIZE, TILE_SIZE, COL_BLACK); if (ds_flags & DF_NUMBERED) { int ccol = (ds_flags & DF_NUMBERWRONG) ? COL_ERROR : COL_LIGHT; - char str[10]; + char str[32]; /* We know that this won't change over the course of the game * so it's OK to ignore this when calculating whether or not @@ -2214,7 +2214,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize) if (ds_flags & DF_BLACK) { draw_rect(dr, dx, dy, TILE_SIZE, TILE_SIZE, ink); if (ds_flags & DF_NUMBERED) { - char str[10]; + char str[32]; sprintf(str, "%d", GRID(state, lights, x, y)); draw_text(dr, dx + TILE_SIZE/2, dy + TILE_SIZE/2, FONT_VARIABLE, TILE_SIZE*3/5, -- cgit v1.1