From a9af3fda1d784c42d486a019a0a4e947f762af70 Mon Sep 17 00:00:00 2001 From: Ben Harris Date: Sun, 4 Jun 2023 18:42:58 +0100 Subject: Rename UI_UPDATE as MOVE_UI_UPDATE All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move(). --- lightup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'lightup.c') diff --git a/lightup.c b/lightup.c index 39ada9f..15e0a67 100644 --- a/lightup.c +++ b/lightup.c @@ -1954,7 +1954,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, enum { NONE, FLIP_LIGHT, FLIP_IMPOSSIBLE } action = NONE; int cx = -1, cy = -1; unsigned int flags; - char buf[80], *nullret = UI_UPDATE, *empty = UI_UPDATE, c; + char buf[80], *nullret = MOVE_UI_UPDATE, *empty = MOVE_UI_UPDATE, c; if (button == LEFT_BUTTON || button == RIGHT_BUTTON) { if (ui->cur_visible) -- cgit v1.1