From 97e93dbfff96e79fb7d5b7f6ae085084c63a9179 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Mon, 4 Jul 2005 19:42:55 +0000 Subject: Peg Solitaire implementation, complete with a random board generator. The generator is lacking in almost any kind of finesse, but it produces puzzles which at least _I_ find plausibly puzzling. [originally from svn r6052] --- list.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'list.c') diff --git a/list.c b/list.c index 6be39cc..5883a9a 100644 --- a/list.c +++ b/list.c @@ -25,6 +25,7 @@ extern const game mines; extern const game net; extern const game netslide; extern const game pattern; +extern const game pegs; extern const game rect; extern const game samegame; extern const game sixteen; @@ -40,6 +41,7 @@ const game *gamelist[] = { &net, &netslide, &pattern, + &pegs, &rect, &samegame, &sixteen, -- cgit v1.1