From a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sun, 1 Oct 2017 14:45:12 +0100 Subject: Make the code base clean under -Wwrite-strings. I've also added that warning option and -Werror to the build script, so that I'll find out if I break this property in future. --- loopy.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'loopy.c') diff --git a/loopy.c b/loopy.c index 32f38ce..5f1940e 100644 --- a/loopy.c +++ b/loopy.c @@ -295,7 +295,7 @@ static grid_type grid_types[] = { GRIDLIST(GRID_GRIDTYPE) }; #define NUM_GRID_TYPES (sizeof(grid_types) / sizeof(grid_types[0])) static const struct { int amin, omin; - char *aerr, *oerr; + const char *aerr, *oerr; } grid_size_limits[] = { GRIDLIST(GRID_SIZES) }; /* Generates a (dynamically allocated) new grid, according to the @@ -760,7 +760,8 @@ static const char *validate_desc(const game_params *params, const char *desc) { int count = 0; grid *g; - char *grid_desc, *ret; + char *grid_desc; + const char *ret; /* It's pretty inefficient to do this just for validation. All we need to * know is the precise number of faces. */ -- cgit v1.1