From a9af3fda1d784c42d486a019a0a4e947f762af70 Mon Sep 17 00:00:00 2001 From: Ben Harris Date: Sun, 4 Jun 2023 18:42:58 +0100 Subject: Rename UI_UPDATE as MOVE_UI_UPDATE All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move(). --- magnets.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'magnets.c') diff --git a/magnets.c b/magnets.c index e58d8bf..2d17cd1 100644 --- a/magnets.c +++ b/magnets.c @@ -1845,11 +1845,11 @@ static char *interpret_move(const game_state *state, game_ui *ui, if (IS_CURSOR_MOVE(button)) { move_cursor(button, &ui->cur_x, &ui->cur_y, state->w, state->h, false); ui->cur_visible = true; - return UI_UPDATE; + return MOVE_UI_UPDATE; } else if (IS_CURSOR_SELECT(button)) { if (!ui->cur_visible) { ui->cur_visible = true; - return UI_UPDATE; + return MOVE_UI_UPDATE; } action = (button == CURSOR_SELECT) ? CYCLE_MAGNET : CYCLE_NEUTRAL; gx = ui->cur_x; @@ -1858,7 +1858,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, (button == LEFT_BUTTON || button == RIGHT_BUTTON)) { if (ui->cur_visible) { ui->cur_visible = false; - nullret = UI_UPDATE; + nullret = MOVE_UI_UPDATE; } action = (button == LEFT_BUTTON) ? CYCLE_MAGNET : CYCLE_NEUTRAL; } else if (button == LEFT_BUTTON && is_clue(state, gx, gy)) { -- cgit v1.1