From d55ad9fc42ab1f1d38dcf6ef02fe9254e6839165 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Tue, 26 Dec 2006 16:47:28 +0000 Subject: New mechanism for automatic generation of the puzzle screenshots on the web, which I hope will also end up being extended to generate both Windows and X icons for each individual puzzle. The mechanism is: for each puzzle there's a save file in the `icons' subdirectory showing a game state which I think is a decent illustration of the puzzle, and then there's a nasty set of scripts which runs each puzzle binary, loads that save file, grabs a screenshot using xwd, and munges it into shape. In order to support this I've added two new options (--redo and --windowid) to all the GTK puzzles, which I don't expect ever to be used outside the icons makefile. I've also added two more options (--load and --id) which force a GTK puzzle to treat its command-line option as a save file or as a game ID respectively (the previous behaviour was always to guess, and sometimes it guessed wrong). [originally from svn r7014] --- midend.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'midend.c') diff --git a/midend.c b/midend.c index 4d729e3..779ca0c 100644 --- a/midend.c +++ b/midend.c @@ -740,6 +740,17 @@ void midend_redraw(midend *me) } } +/* + * Nasty hacky function used to implement the --redo option in + * gtk.c. Only used for generating the puzzles' icons. + */ +void midend_freeze_timer(midend *me, float tprop) +{ + me->anim_pos = me->anim_time * tprop; + midend_redraw(me); + deactivate_timer(me->frontend); +} + void midend_timer(midend *me, float tplus) { int need_redraw = (me->anim_time > 0 || me->flash_time > 0); -- cgit v1.1