From f01f82105e5feb2586a2ca257947d76e9b982d04 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 17 Jun 2005 18:54:58 +0000 Subject: Infrastructure change which I've been thinking about for a while: the back end function solve_game() now takes the _current_ game_state in addition to the initial one. [originally from svn r5969] --- midend.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'midend.c') diff --git a/midend.c b/midend.c index f4eeb61..dec0cc9 100644 --- a/midend.c +++ b/midend.c @@ -947,7 +947,9 @@ char *midend_solve(midend_data *me) return "No game set up to solve"; /* _shouldn't_ happen! */ msg = "Solve operation failed"; /* game _should_ overwrite on error */ - s = me->ourgame->solve(me->states[0].state, me->aux_info, &msg); + s = me->ourgame->solve(me->states[0].state, + me->states[me->statepos-1].state, + me->aux_info, &msg); if (!s) return msg; -- cgit v1.1