From a9af3fda1d784c42d486a019a0a4e947f762af70 Mon Sep 17 00:00:00 2001 From: Ben Harris Date: Sun, 4 Jun 2023 18:42:58 +0100 Subject: Rename UI_UPDATE as MOVE_UI_UPDATE All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move(). --- mines.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'mines.c') diff --git a/mines.c b/mines.c index ebd3c58..de82716 100644 --- a/mines.c +++ b/mines.c @@ -2425,14 +2425,14 @@ static char *interpret_move(const game_state *from, game_ui *ui, if (IS_CURSOR_MOVE(button)) { move_cursor(button, &ui->cur_x, &ui->cur_y, from->w, from->h, false); ui->cur_visible = true; - return UI_UPDATE; + return MOVE_UI_UPDATE; } if (IS_CURSOR_SELECT(button)) { int v = from->grid[ui->cur_y * from->w + ui->cur_x]; if (!ui->cur_visible) { ui->cur_visible = true; - return UI_UPDATE; + return MOVE_UI_UPDATE; } if (button == CURSOR_SELECT2) { /* As for RIGHT_BUTTON; only works on covered square. */ @@ -2472,7 +2472,7 @@ static char *interpret_move(const game_state *from, game_ui *ui, else if (button == MIDDLE_BUTTON) ui->validradius = 1; ui->cur_visible = false; - return UI_UPDATE; + return MOVE_UI_UPDATE; } if (button == RIGHT_BUTTON) { @@ -2500,10 +2500,10 @@ static char *interpret_move(const game_state *from, game_ui *ui, /* * At this stage we must never return NULL: we have adjusted - * the ui, so at worst we return UI_UPDATE. + * the ui, so at worst we return MOVE_UI_UPDATE. */ if (cx < 0 || cx >= from->w || cy < 0 || cy >= from->h) - return UI_UPDATE; + return MOVE_UI_UPDATE; /* * Left-clicking on a covered square opens a tile. Not @@ -2581,7 +2581,7 @@ uncover: } } - return UI_UPDATE; + return MOVE_UI_UPDATE; } } -- cgit v1.1