From a9af3fda1d784c42d486a019a0a4e947f762af70 Mon Sep 17 00:00:00 2001 From: Ben Harris Date: Sun, 4 Jun 2023 18:42:58 +0100 Subject: Rename UI_UPDATE as MOVE_UI_UPDATE All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move(). --- mosaic.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'mosaic.c') diff --git a/mosaic.c b/mosaic.c index 1fb58b6..7c18920 100644 --- a/mosaic.c +++ b/mosaic.c @@ -1194,13 +1194,13 @@ static char *interpret_move(const game_state *state, game_ui *ui, move_cursor(button, &ui->cur_x, &ui->cur_y, state->width, state->height, false); ui->cur_visible = true; - return UI_UPDATE; + return MOVE_UI_UPDATE; } else if (IS_CURSOR_SELECT(button)) { if (!ui->cur_visible) { ui->cur_x = 0; ui->cur_y = 0; ui->cur_visible = true; - return UI_UPDATE; + return MOVE_UI_UPDATE; } if (button == CURSOR_SELECT2) { -- cgit v1.1