From 23ab000b7b038b6810e48a71a94b8287c20a6047 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 22 Oct 2005 16:27:54 +0000 Subject: Cleanup: rename random_init() to random_new(), because it actually _allocates_ a random_state rather than just initialising one passed in by the caller. [originally from svn r6412] --- net.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'net.c') diff --git a/net.c b/net.c index f8811a7..3e49b38 100644 --- a/net.c +++ b/net.c @@ -1804,7 +1804,7 @@ static game_ui *new_ui(game_state *state) ui->cur_y = ui->cy = state->height / 2; ui->cur_visible = FALSE; get_random_seed(&seed, &seedsize); - ui->rs = random_init(seed, seedsize); + ui->rs = random_new(seed, seedsize); sfree(seed); return ui; -- cgit v1.1