From a4fca3286f3aa630a3641e50a8e1f44ab1504a29 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 21 Apr 2023 15:30:41 +0100 Subject: Pass a game_ui to compute_size, print_size and print. I'm about to move some of the bodgy getenv-based options so that they become fields in game_ui. So these functions, which could previously access those options directly via getenv, will now need to be given a game_ui where they can look them up. --- netslide.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'netslide.c') diff --git a/netslide.c b/netslide.c index 164bf9c..6472e23 100644 --- a/netslide.c +++ b/netslide.c @@ -1223,7 +1223,7 @@ static void game_free_drawstate(drawing *dr, game_drawstate *ds) } static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { /* Ick: fake up `ds->tilesize' for macro expansion purposes */ struct { int tilesize; } ads, *ds = &ads; -- cgit v1.1