From 791940b043d500c096a56d57467b4b68ea31ce1f Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sun, 1 May 2005 12:53:41 +0000 Subject: Introduced a new function in every game which formats a game_state as text. This is used by front ends to implement copy-to-clipboard. Currently the function does nothing (and is disabled) in every game except Solo, but it's a start. [originally from svn r5724] --- nullgame.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'nullgame.c') diff --git a/nullgame.c b/nullgame.c index a071971..9e2ea32 100644 --- a/nullgame.c +++ b/nullgame.c @@ -121,6 +121,11 @@ static void free_game(game_state *state) sfree(state); } +static char *game_text_format(game_state *state) +{ + return NULL; +} + static game_ui *new_ui(game_state *state) { return NULL; @@ -222,6 +227,7 @@ const struct game thegame = { new_game, dup_game, free_game, + FALSE, game_text_format, new_ui, free_ui, make_move, -- cgit v1.1