From a4fca3286f3aa630a3641e50a8e1f44ab1504a29 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 21 Apr 2023 15:30:41 +0100 Subject: Pass a game_ui to compute_size, print_size and print. I'm about to move some of the bodgy getenv-based options so that they become fields in game_ui. So these functions, which could previously access those options directly via getenv, will now need to be given a game_ui where they can look them up. --- nullgame.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'nullgame.c') diff --git a/nullgame.c b/nullgame.c index aa5ca99..a779bc6 100644 --- a/nullgame.c +++ b/nullgame.c @@ -148,7 +148,7 @@ static game_state *execute_move(const game_state *state, const char *move) */ static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { *x = *y = 10 * tilesize; /* FIXME */ } -- cgit v1.1