From f01f82105e5feb2586a2ca257947d76e9b982d04 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 17 Jun 2005 18:54:58 +0000 Subject: Infrastructure change which I've been thinking about for a while: the back end function solve_game() now takes the _current_ game_state in addition to the initial one. [originally from svn r5969] --- nullgame.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'nullgame.c') diff --git a/nullgame.c b/nullgame.c index 92bdf32..e2c4a74 100644 --- a/nullgame.c +++ b/nullgame.c @@ -122,8 +122,8 @@ static void free_game(game_state *state) sfree(state); } -static game_state *solve_game(game_state *state, game_aux_info *aux, - char **error) +static game_state *solve_game(game_state *state, game_state *currstate, + game_aux_info *aux, char **error) { return NULL; } -- cgit v1.1