From bb561ee3b18be69e52b17cedde50eac96ea409da Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Thu, 20 Apr 2023 13:35:58 +0100 Subject: Use a dedicated free function to free dsfs. No functional change: currently, this just wraps the previous sfree call. --- palisade.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'palisade.c') diff --git a/palisade.c b/palisade.c index 458ce37..5acfaa4 100644 --- a/palisade.c +++ b/palisade.c @@ -565,11 +565,11 @@ static bool is_solved(const game_params *params, clue *clues, } } - sfree(dsf); + dsf_free(dsf); return true; error: - sfree(dsf); + dsf_free(dsf); return false; } @@ -594,7 +594,7 @@ static bool solver(const game_params *params, clue *clues, borderflag *borders) changed |= solver_equivalent_edges(&ctx); } while (changed); - sfree(ctx.dsf); + dsf_free(ctx.dsf); return is_solved(params, clues, borders); } @@ -648,7 +648,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, ++attempts; setmem(soln, '@', wh); - sfree(dsf); + dsf_free(dsf); dsf = divvy_rectangle(w, h, k, rs); for (r = 0; r < h; ++r) @@ -683,7 +683,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, sfree(scratch_borders); sfree(rim); sfree(shuf); - sfree(dsf); + dsf_free(dsf); char *output = snewn(wh + 1, char), *p = output; @@ -1252,8 +1252,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, draw_tile(dr, ds, r, c, ds->grid[i], clue); } - sfree(black_border_dsf); - sfree(yellow_border_dsf); + dsf_free(black_border_dsf); + dsf_free(yellow_border_dsf); } static float game_anim_length(const game_state *oldstate, -- cgit v1.1