From b9dfef7a12a6ce813f30f1cc755ed3bb21945dcc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20K=C3=B6lker?= Date: Thu, 1 Oct 2015 21:29:42 +0200 Subject: Recompute solutions in Inertia if the user strays from the path. --- puzzles.but | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'puzzles.but') diff --git a/puzzles.but b/puzzles.but index 113f462..b220ca2 100644 --- a/puzzles.but +++ b/puzzles.but @@ -2032,9 +2032,7 @@ begin on this path. If you then move in that direction, the arrow will update to indicate the next direction on the path. You can also press Space to automatically move in the direction of the hint arrow. If you move in a different direction from the one shown by -the arrow, the hint arrows will stop appearing because you have -strayed from the provided path; you can then use \q{Solve} again to -generate a new path if you want to. +the arrow, arrows will be shown only if the puzzle is still solvable. All the actions described in \k{common-actions} are also available. In particular, if you do run into a mine and die, you can use the -- cgit v1.1