From 11dad948a371f9b67be7a3141b7ac7a84e822a2a Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 22 Jan 2005 18:34:18 +0000 Subject: Initial checkin of a Mac OS X port of puzzles, using Cocoa. All puzzles are compiled together into a single monolithic application which allows you to select each one from one of its menus. [originally from svn r5173] --- puzzles.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'puzzles.h') diff --git a/puzzles.h b/puzzles.h index 4de81a7..d0882e3 100644 --- a/puzzles.h +++ b/puzzles.h @@ -200,6 +200,14 @@ struct game { }; /* + * Here we include the knowledge of which platforms are of which + * type. + */ +#ifdef MAC_OS_X /* this must be defined in the OS X Makefile */ +#define COMBINED +#endif + +/* * For one-game-at-a-time platforms, there's a single structure * like the above, under a fixed name. For all-at-once platforms, * there's a list of all available puzzles in array form. -- cgit v1.1