From 407f29c46f35910ce3d7ddd41f13e94213c2597e Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sun, 22 Feb 2009 12:05:38 +0000 Subject: Introduce some infrastructure to permit games' print functions to draw dotted lines. No puzzle yet uses this, but one's about to. [originally from svn r8453] --- puzzles.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'puzzles.h') diff --git a/puzzles.h b/puzzles.h index a1acada..0e0cf97 100644 --- a/puzzles.h +++ b/puzzles.h @@ -217,6 +217,7 @@ int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey); int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch); void print_line_width(drawing *dr, int width); +void print_line_dotted(drawing *dr, int dotted); /* * midend.c @@ -505,6 +506,7 @@ struct drawing_api { void (*end_page)(void *handle, int number); void (*end_doc)(void *handle); void (*line_width)(void *handle, float width); + void (*line_dotted)(void *handle, int dotted); }; /* -- cgit v1.1