From 791940b043d500c096a56d57467b4b68ea31ce1f Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sun, 1 May 2005 12:53:41 +0000 Subject: Introduced a new function in every game which formats a game_state as text. This is used by front ends to implement copy-to-clipboard. Currently the function does nothing (and is disabled) in every game except Solo, but it's a start. [originally from svn r5724] --- puzzles.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'puzzles.h') diff --git a/puzzles.h b/puzzles.h index e62a27c..d5c8924 100644 --- a/puzzles.h +++ b/puzzles.h @@ -140,6 +140,7 @@ enum { CFG_SETTINGS, CFG_SEED }; config_item *midend_get_config(midend_data *me, int which, char **wintitle); char *midend_set_config(midend_data *me, int which, config_item *cfg); char *midend_game_id(midend_data *me, char *id, int def_seed); +char *midend_text_format(midend_data *me); /* * malloc.c @@ -193,6 +194,8 @@ struct game { game_state *(*new_game)(game_params *params, char *seed); game_state *(*dup_game)(game_state *state); void (*free_game)(game_state *state); + int can_format_as_text; + char *(*text_format)(game_state *state); game_ui *(*new_ui)(game_state *state); void (*free_ui)(game_ui *ui); game_state *(*make_move)(game_state *from, game_ui *ui, int x, int y, -- cgit v1.1