From 262118324645da482747ef6c319fc428a40eb716 Mon Sep 17 00:00:00 2001 From: Jacob Nevins Date: Wed, 4 May 2005 12:56:04 +0000 Subject: Allow for trailing '\0' in game_text_format() in various games. [originally from svn r5743] --- rect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'rect.c') diff --git a/rect.c b/rect.c index abfd332..ffb3725 100644 --- a/rect.c +++ b/rect.c @@ -1081,7 +1081,7 @@ static char *game_text_format(game_state *state) */ maxlen = (2*state->h+1) * (state->w * (col+1) + 2); - ret = snewn(maxlen, char); + ret = snewn(maxlen+1, char); p = ret; for (y = 0; y <= 2*state->h; y++) { -- cgit v1.1